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<a href="#pub-methods">Public Member Functions</a> &#124;
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<p><code>#include &lt;<a class="el" href="pg_pixel_shader_8h_source.html">pgPixelShader.h</a>&gt;</code></p>
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Inheritance diagram for pgPixelShader:</div>
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 <div class="center">
  <img src="classpg_pixel_shader.png" usemap="#pgPixelShader_map" alt=""/>
  <map id="pgPixelShader_map" name="pgPixelShader_map">
<area href="class_i_pixel_shader.html" alt="IPixelShader" shape="rect" coords="0,0,94,24"/>
</map>
 </div></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:ae6c16f46e3e0d51b09f4684299a44bba"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpg_pixel_shader.html#ae6c16f46e3e0d51b09f4684299a44bba">pgPixelShader</a> ()</td></tr>
<tr class="separator:ae6c16f46e3e0d51b09f4684299a44bba"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab19d4714bfb378aa0230b6c534cf27ed"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpg_pixel_shader.html#ab19d4714bfb378aa0230b6c534cf27ed">~pgPixelShader</a> ()</td></tr>
<tr class="separator:ab19d4714bfb378aa0230b6c534cf27ed"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a86eef0a26015e876e0a82c3ede6acb4c"><td class="memItemLeft" align="right" valign="top">ID3D11PixelShader *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpg_pixel_shader.html#a86eef0a26015e876e0a82c3ede6acb4c">GetPixelShader</a> ()</td></tr>
<tr class="separator:a86eef0a26015e876e0a82c3ede6acb4c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae29ee3fb2b2e6d1566fff4400f0b87f8"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpg_pixel_shader.html#ae29ee3fb2b2e6d1566fff4400f0b87f8">CompileFromFile</a> (LPCWSTR lpFilePath)</td></tr>
<tr class="separator:ae29ee3fb2b2e6d1566fff4400f0b87f8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9cc0b013a42d7619651ef9761910a21c"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpg_pixel_shader.html#a9cc0b013a42d7619651ef9761910a21c">ReleaseShader</a> ()</td></tr>
<tr class="separator:a9cc0b013a42d7619651ef9761910a21c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pub_methods_class_i_pixel_shader"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_i_pixel_shader')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="class_i_pixel_shader.html">IPixelShader</a></td></tr>
<tr class="memitem:ad05904d8bb12774e3dcef923e7e51257 inherit pub_methods_class_i_pixel_shader"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_i_pixel_shader.html#ad05904d8bb12774e3dcef923e7e51257">~IPixelShader</a> ()</td></tr>
<tr class="separator:ad05904d8bb12774e3dcef923e7e51257 inherit pub_methods_class_i_pixel_shader"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pri-attribs"></a>
Private Attributes</h2></td></tr>
<tr class="memitem:adfce03d81e8baef085453cc36d8d6937"><td class="memItemLeft" align="right" valign="top">ID3D11PixelShader *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpg_pixel_shader.html#adfce03d81e8baef085453cc36d8d6937">m_pPixelShader</a></td></tr>
<tr class="separator:adfce03d81e8baef085453cc36d8d6937"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
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          <td class="memname">pgPixelShader::pgPixelShader </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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          <td class="memname">pgPixelShader::~pgPixelShader </td>
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          <td class="memname">bool pgPixelShader::CompileFromFile </td>
          <td>(</td>
          <td class="paramtype">LPCWSTR&#160;</td>
          <td class="paramname"><em>lpFilePath</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span>  </td>
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<p>Implements <a class="el" href="class_i_pixel_shader.html#a1d00e110489198de2864290baacb4de2">IPixelShader</a>.</p>

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          <td class="memname">ID3D11PixelShader* pgPixelShader::GetPixelShader </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
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<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span>  </td>
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<p>Implements <a class="el" href="class_i_pixel_shader.html#af1e5136546c5dabc40c75eec6d42db4e">IPixelShader</a>.</p>

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          <td class="memname">void pgPixelShader::ReleaseShader </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span>  </td>
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<p>Implements <a class="el" href="class_i_pixel_shader.html#af52845e353af7e21648e58e8fb0c245a">IPixelShader</a>.</p>

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<h2 class="groupheader">Member Data Documentation</h2>
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          <td class="memname">ID3D11PixelShader* pgPixelShader::m_pPixelShader</td>
        </tr>
      </table>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">private</span></span>  </td>
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<hr/>The documentation for this class was generated from the following files:<ul>
<li>Inc/<a class="el" href="pg_pixel_shader_8h_source.html">pgPixelShader.h</a></li>
<li>Source/<a class="el" href="pg_pixel_shader_8cpp.html">pgPixelShader.cpp</a></li>
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